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Fun little puzzler! I liked how you introduced the mechanics in part: clearly a lot of thought went into the design and flow of the game, so well done! I might suggest adding some kind of indicator of how many "steps"/"time" you get in each level, as sometimes it feels a little arbitrary when you have gone over the allotted time.

Really great job :)

Thank you. That is actually a good idea, I was worried that there won't be enough space in the HUD, but in the end it seems like that would be possible