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This was a lot of fun! The gameplay was super smooth, and the graphics are super visually pleasing! I can tell you put so much time and effort into designing all the runes, enemies and stats, and it really shows.

This was my first time playing a game of such calliber so I can't really comment on stuff like balancing. All I can say is for my first experience playing a rougelike, this was sure an enjoyable one! I'd love to see more of this game as it develops, as well as try out other rougelike games in the future!

The only thing I'd suggest is enabling the full screen button. It could just be that I have a narrow screen, but I wasn't able to see both the upper and lower equipment status UI at once. Scrolling down blocked the weapons/equipment and scrolling up blocked the runes. Full screen should deffs fix this though because windowed was very close to being the right fit. Just not quite ;)

Awesome job!
-Sasha

Thank you, I'd love if my game could be considered a good introduction to roguelikes!  I was worried the fixed resolution I have set might be a problem for some people, there is actually a secret fullscreen hotkey (F4) but the ui doesnt properly adjust and it might change how many tiles you can see so that's why I dont advertise it atm, but it's on the list.   Side note, I only just now noticed what your icon is, thats awesome