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Cool game!  I really like the style, it's simple but the subtle gradients and bloom, plus the vibrant colors keep everything interesting and readable.  I also like the diegetic menus, especially since they also teach you about the portals safely.  Experimenting with the controls felt pretty natural too because of the way the initial levels present you with new challenges that coulnt be solved with out trying new things.  The bounce pads, specifically the high jump, did not feel very responsive to me.  I kept wanting to press jump when I hit it but that often didnt register and instead I to remember to just hold it mid air.  Also there was this strange drift where sometimes the character would keep walking right after I let go, it might be too sensitive or possibly not accounting for deadzones.  I was making my way through pretty well up until the level thats floor is entirely bounce pads.  (Im also bad at platformers XD).  Also super tiny thing but I'd love if the text messenger intro was an animated recreation of a messenger, I think that'd really be more cohesive with how stylish the rest of the game is.  Well done, the game feels really complete and polished! 

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Wow thanks! I know I thank people a lot but it's pretty helpful, also I'm going to try out your game because I saw some of your progress posts. (I haven't gotten around to seeing it for a while)