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I remembered I made this when I was frustrated with the game, and it doesn't feel really fair, but I stand with what I said anyway: the mushrooms get you high very randomly and it's not very clear what you need to do to progress at times in the area.

However.

I greatly enjoyed the rest of the game, specially the last stretch. The art and music are on par (and often better) than the original LISA, and the combat was also very interesting, although repetitive at times. So thumbs up overall on the game, just some kinks that could be ironed out.

You have to not get hit by the very faint translucent cloud sprites. Yes their movement is random, but the mushrooms shoot these clouds out in intervals, meaning you gotta time yourself.