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Sounds interesting. 

So question regarding Silencers - usually i need several turns or people to shoot first enemy, since they normally appear on a distance. That means  if I don't kill it with extra 10% power drop within first turn, enemy will shoot me back and noise will attract more enemies...

so, what would be a typical situation where it's useful?

If you spot an enemy sentry and then hide behind a building you can catch him with an interrupt when he comes to look for you, firing with silenced gun so no one hears.  But if the sentry manages to fire at you, then his shot will alert nearby soldiers, so in that case the silencer would not be of benefit. 

 Also, firing with silencer doesn't incur the normal hearing range penalty when you fire, so you can hear further.