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Hello again!

Just wanna say that a black-and-white version was a pretty good idea. Also, I have given some thought to your feedback, and here's my brainstormy roadmap for the next version:

— I scrap the tokens. Each player simply collects their victory points in front of them.

— Instead of the current missions, each player has a blueprint, a certain hex shape that must installed on the board. Three Laser towers in a row, for instance. (There's no rules for the placement of the hex.)

— This one I'm not entirely sure about, but I consider adding some progression so that the game starts slow and the points begin rolling in faster and faster. The players can't place Goo Farms before they reached 4 goofication. And after getting 7 in HEGTA, Laster Towers give double points. This could also be a card drawn at the start of the game, adding a specific rule.