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Tales of Androgyny

A game about birds, bees, flowers and trees. · By Majalis

Known Issues (and bug reports)

A topic by Majalis created Nov 14, 2016 Views: 21,176 Replies: 135
This topic is archived. It is unlisted and no new posts can be made.
Viewing posts 41 to 61 of 61 · Previous page · First page

Win 32bit version 1.20 (public build) is corrupt.  Tired a DL a number of times, and a repair but the JAR file inside is corrupt.

Developer

Hey, re-uploaded it, hopefully it's fixed now.  I was able to extract the rar.

I keep getting something that says there are no exectuables found despite having downloaded it several times. Am I doing something wrong or is there something I'm missing here? I mean prior to one of the updates it was playing just fine.

Developer

Hey, which version are  you downloading?

I downloaded the 64bit version orginally and when it updated I chose it again, It began having the issues afterwards. I'll note that I'm installing it from Itch.io directly if that helps at all.

Developer

Are you trying to install it over the old installation?  That may or may not be causing an issue.

I was trying to completely take it off my computer but it keeps asking to just normally reinstall so I'm not really sure what to do or how to get the missing executable.

had error and it told me to tell you lol, i have no idea what it means so sorry if its been asked how to fix before. just downloaded the game and got this error trying to launch> 

OpenGL 2.0 or higher with the FBO extension is required. OpenGL version: 1.1.0

Developer

Hey, it probably won't be able to run on that computer - try updating your video card drivers, but the game won't run on cards without OpenGL 2.0 support.

yeah its a 2008 hp i just got lol

Deleted 6 years ago
Developer

Hopefully this has been resolved - not sure what went wrong with the deployment/upload last time.

Look at this, i found a leak in code. 

But ride system still a bit broken, enemys use only strugle nomatterwhat.

Developer

Thanks, I'd fixed that on the MC but not on the enemies.    And for cowgirl/reverse cowgirl, the enemy will now not struggle for the time-being.

(1 edit)

Hi i got the 1.21 build on tablette. There is some error,  the game crash at 30/40% when you go to preload , and you can't use charactere, camp or save button on the map :/

I'm having the same issue (v 0.1.20) on my S2 tablet with saving/camping/leveling.

Developer

Hey, I'm looking into it - there's a current problem with some of the art assets that I think are causing problems.

(1 edit)

I've also noticed that the last letter of the MC'S name gets removed from dialogue on mobile.  Also, any plans to add a touchable button to skip dialogue or hide on screen text?

Developer

Yep, we'll definitely have interface options for skip/hide.  We're overhauling the encounter interface in the near future.

(1 edit) (+1)

Hi i found out ... the game is resized so just aim above the caracter image level :)

I just found what may or may not be a bug. While fighting the male goblin I ended up being pounded by it and clicking on struggle never worked. All I got was that the goblin used erupt but failed and that I used struggle but failed. It's not really a bug because clicking on pout or receive makes the goblin ejaculate which ends the loop, but it's still weird to get stuck like that. It also happens with the Adventurer and probably others as well, but haven't gotten there yet

Developer

Yeah, the grappling system isn't really implemented yet - if you end up in a kind of tie scenario, you both end up failing and in a deadlock.  We're going to be implementing grappling proper soon.

(3 edits)

Hi! I got a CTD while playing the 64-bit version with a Critical failure box that popped up afterwards in v0.1.21.0

com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: ClassSelect.png

Not sure if it helps any but I was ~lvl10, had already reached the Fort, and the box popped up just after winning a battle against a Harpy (and would've likely given me another lvl up).

(Also, just took a look in the error.txt file where I unzipped the game, Is it supposed to have a bunch of lines of things for a fresh DL?)

Developer

The error.txt is populated when you get a CTD - it has the full exception.   I believe this issue is fixed in v0.1.22.0 though.  :D

Possible bug: Surveyor is supposed to add +2 to your Perception during Scouting/encounter rolls.  In both the Bandit and Ruins encounters, when it is making Perception checks it is still based on the Base Perception value.  Harpy trap encounter works fine - I think that's with Agility though.

Developer

Hi - the Perception check with the Brigand is actually a regular perception check; it only occurs if you've already failed the scouting check (invisibly) which the Surveyor perk does help you pass.  To pass it, you have to have an effective 5 perception with Surveyor and any scouting that you've done (each Scout action increases effective perception by 3).

in version 1.21 if you fight the harpy, sometimes the dive animation bugs out and the blowjob scenes do not show :'c

Developer

Yep, this is fixed in 1.22.  :D

So, not sure what happened but I'm no longer able to run the game (v0.1.21.0)  It started off fine, I played a few times and made more than a few enemies; then I went to get dinner and I've been unable to load the game ever since. The only thing I can think of is that I enabled the setting to preload all assets before I quit out. Here's the error report if you want it.

com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: characters/AppleKeep.png
    at com.badlogic.gdx.assets.AssetManager.handleTaskError(AssetManager.java:570)
    at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:375)
    at com.majalis.screens.SplashScreen.render(SplashScreen.java:83)
    at com.badlogic.gdx.Game.render(Game.java:46)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:223)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:124)
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load dependencies of asset: characters/AppleKeep.png
    at com.badlogic.gdx.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:121)
    at com.badlogic.gdx.assets.AssetLoadingTask.update(AssetLoadingTask.java:90)
    at com.badlogic.gdx.assets.AssetManager.updateTask(AssetManager.java:498)
    at com.badlogic.gdx.assets.AssetManager.update(AssetManager.java:373)
    ... 4 more
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: characters/AppleKeep.png
    at com.badlogic.gdx.utils.async.AsyncResult.get(AsyncResult.java:46)
    at com.badlogic.gdx.assets.AssetLoadingTask.handleAsyncLoader(AssetLoadingTask.java:119)
    ... 7 more
Caused by: com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: characters/AppleKeep.png
    at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:148)
    at com.badlogic.gdx.graphics.TextureData$Factory.loadFromFile(TextureData.java:98)
    at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:69)
    at com.badlogic.gdx.assets.loaders.TextureLoader.loadAsync(TextureLoader.java:41)
    at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:70)
    at com.badlogic.gdx.assets.AssetLoadingTask.call(AssetLoadingTask.java:34)
    at com.badlogic.gdx.utils.async.AsyncExecutor$2.call(AsyncExecutor.java:58)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)
Caused by: java.io.IOException: Error loading pixmap: decoder init failed for stream
    at com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.<init>(Gdx2DPixmap.java:90)
    at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:146)
    ... 10 more

Sometimes it's AppleKeep, sometimes it's HeavyTrainer1, sometimes it's something else.

I also get a "Bad Image" error whenever I try to run the .exe, I could only play by launching the .jar file.
I'm running on Windows 7 btw, 32 bit. I can elaborate with more details if you'd like.

Developer(+1)

Hey, that's strange - it seems like maybe some of your assets are corrupted?  You can disable that setting by finding the preferences file, on windows it's typically at  C:/Users/<YourUser>/.prefs/My Preferences/tales-of-androgyny-preferences - then in <entry key="preload">true</entry> change true to false.

Aah, that explains why I couldn't find the pref file in the installation folder then!

That seems to have done the trick, at least the .jar loads now. Would be nice if the .exe file worked though, but it doesn't seem to like the jvm.dll file in the " jre\bin\server " folder.

Hopefully this helps, at least it'll help me. Finding issues like this will give me clues in what to look for when I finally decide to produce my own games.

Hey, downloaded the Mac version. I keep receiving this message:

Could not extract the file "Tales of Androgyny Mac v0.1.21.0/Contents/Resources/jre/bin/server/jvm.dll" from the archive "Tales of Androgyny Mac (1).rar": The archive file is corrupted

Any tips? I have been using Mac-based apps to open the .rar and neither one I tried worked.

Developer

Hrm, I'll check if I can reproduce - in the meantime, have you tried redownloading?

I've done so twice, but keep getting the same message. 

Developer

Alright, I've repackaged it and reuploaded it.  Hopefully it should work now.

I appreciate that. I'm embarrassed to admit this, but I got it working. It was my own stupidity that had it all fucked up. My apologies.

Developer

Haha, no problem!  Glad you got it working.  :D

I've tried to download windows 64 v1.21.1 but I got  a couple of corrupted files that make it unplayable.  Repairing it didn't get me anywhere also. 

    C:\Users\Owner\Downloads\Tales of Androgyny Win64 (3).rar: Checksum error in Tales of Androgyny Win64 v0.1.21.0\jre\bin\dcpr.dll. The file is corrupt
    C:\Users\Owner\Downloads\Tales of Androgyny Win64 (3).rar: Checksum error in Tales of Androgyny Win64 v0.1.21.0\jre\bin\jfxwebkit.dll. The file is corrupt
    C:\Users\Owner\Downloads\Tales of Androgyny Win64 (3).rar: Checksum error in Tales of Androgyny Win64 v0.1.21.0\jre\lib\charsets.jar. The file is corrupt
    C:\Users\Owner\Downloads\Tales of Androgyny Win64 (3).rar: Checksum error in Tales of Androgyny Win64 v0.1.21.0\jre\lib\ext\localedata.jar. The file is corrupt
    C:\Users\Owner\Downloads\Tales of Androgyny Win64 (3).rar: Checksum error in Tales of Androgyny Win64 v0.1.21.0\jre\lib\fonts\LucidaBrightRegular.ttf. The file is corrupt
    C:\Users\Owner\Downloads\Tales of Androgyny Win64 (3).rar: Checksum error in Tales of Androgyny Win64 v0.1.21.0\jre\lib\fonts\LucidaSansDemiBold.ttf. The file is corrupt
    C:\Users\Owner\Downloads\Tales of Androgyny Win64 (3).rar: Checksum error in Tales of Androgyny Win64 v0.1.21.0\jre\lib\fonts\LucidaSansRegular.ttf. The file is corrupt

(2 edits)

nvm ig uve fixed it by what i can tell on ur patreon, thnx always such an awesome game from u 2 :) ^^ hope to see more story chapters eventually on hf too, take ur time tho ik u got ur hands full on this game along with everything else :D

Linux Mint 18.1 MATE  with kernel 4.4.0-21-generic x86_64.   ToA Linux v 0.1.21.0, on start up:

com.badlogic.gdx.utils.SerializationException: Unable to convert value to required type: Test (com.majalis.encounter.EncounterBuilder$SceneToken)
Serialization trace:
scriptLines (com.majalis.encounter.EncounterReader$ScriptData)
script (com.majalis.encounter.EncounterReader$FullScript)
at com.badlogic.gdx.utils.Json.readValue(Json.java:1006)
at com.badlogic.gdx.utils.Json.readValue(Json.java:956)
at com.badlogic.gdx.utils.Json.readFields(Json.java:797)
at com.badlogic.gdx.utils.Json.readValue(Json.java:919)
at com.badlogic.gdx.utils.Json.readValue(Json.java:956)
at com.badlogic.gdx.utils.Json.readFields(Json.java:797)
at com.badlogic.gdx.utils.Json.readValue(Json.java:919)
at com.badlogic.gdx.utils.Json.fromJson(Json.java:725)
at com.majalis.encounter.EncounterReader.getScriptData(EncounterReader.java:21)
at com.majalis.encounter.EncounterReader.<init>(EncounterReader.java:15)
at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:40)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:147)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:124)

However it does work in another PC with the same Linux version. ??

when is the next public build gonna come out and also is there a way to just go in and read the texts by themselves 

Would be cool if Majalis could add the texts in the "Pervert" menu, next update.

hey there i cant get the game too run (the public build)

every time when i donwload the 64 bit windows version and extract it with the 7zip into a new folder there are so many other files wich i need too extract and every times iam done with it the excutable file of the game doesnt even open and nothing is going too happen i have java installed all tools of them and the LibGDX but even after all this the file (game file with no picture ) dont even do anything i can click on it but nothing happens

if someone knows what i did wrong pls answer me

Developer

Hey, what happens if you try to run the .jar file instead off the .exe?

it seems that iam unable too open this file due too an error

Error: Unabale too access jarfile and my folder name and the game name with my system vers and the game ver.

i think some of the java files of me are not in the right order seems too me so

ok i have solved the issue i had too change the folder name with " - " in the second folder name just needed too delet this litle bugger

Developer(+1)

Hrm, yeah, make sure that it's downloaded the whole rar, it sounds like it might have been corrupted.

Mac version is corrupt when trying to unRAR it

Developer

Should be good to go now!

Thank you!!!!! <3

when ever i try to open the game from the 64 bit, i get this message. the same thing happen if i try to extract the files to a folder, and when tring to play the 32 bit

    C:\Users\user\Downloads\Tales of Androgyny Win64.rar: Checksum error in Tales of Androgyny Win64 v0.1.22.0\jre\bin\server\jvm.dll. The file is corrupt

Developer

Should be resolved now, looks like it got corrupted on upload.  Thanks for pointing this out.  :D

I am experiencing the same issue as well

Developer archived this topic
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