I just wanted to add that I really want to see this project grow and develop over a long period of time, maybe something like prison architect in terms of open development. I've said it before, but this really is shaping up to be the game I have been looking for, and the loops are already so strong....
Viewing post in Revisiting the Future of Bronze Age and Bronze Wiki comments
I'm not planning on making Bronze Age my life's work like Toady is with Dwarf Fortress. It's actually the longest I've stuck with a game so far, and I've made it through a couple burnouts. Focusing on the core gameplay is a guard against future burnouts, so that there will be a playable game no matter what.
My hope is that after the next few releases it will still be flexible enough to add new features, but won't feel incomplete without them.