Yeah, I've had a lot of comments about the unintuitive controls. Next time I'll be sure to put the instructions inside the game itself and make them a little more simple. The connection to the theme was that it's a game where you're trying to get rid of things, which I know is a different approach than many other people took. Since this was my first game jam, I wasn't really sure what interpreting the theme was supposed to look like. Thank you for the direct feedback and I'll make sure to play your game when I get the chance!