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Nice. I think this could be a really nice story telling experience. I do wish the memories had colliders though because walking right through then takes away from the immersion. I also liked the way the hospital bed memory had the dissolve effect, I think all the memories should do that.

Thank you so much for playing!! So actually the lack of colliders was very intentional, to solidify the idea that they aren’t real. Perhaps I could’ve done that with an actual visual effect like distortion or something though. I’m glad you liked the dissolve effect in the hospital area! The reason why it had that is because the character who is sending the dreams wants to wipe away the bad dreams and keep the good dreams, so he wouldn’t have disappeared the good memories, but I do think they could have benefited from -some- sort of visual effect on completion of memory. 

Fair enough, makes sense now. Thanks :)