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This is really cool! The movement in this game is weird, but once you get the hang of it, you can really do much more than what I thought you could do. It was sometimes hard to know the direction of the fire, so sometimes you would just fly through empty spaces and suddenly find the exit. Seeing a bit more ahead might be just what this game needs. 

Thanks for playing and the kind words about the movement system! Someone mentioned zooming out a bit more too, something I’ll focus more on next jam (relating the goal of the game to the zoom of the camera.) Thanks for playing!