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(-1)

Idea about this :

I submit a strong cooperative multiplayer mode, stronger than any existed game, players must cooperate or they will loose.

How to made strong cooperative mode ? I submit each player can do few things, not same things than each others.

Example: first, the game define skills (lumberjack, farmer, miner, engineer). Each skill allow to use dedicated tool, or allow to order workerbot to use this tool, and allow to put dedicated blueprint on map. Each player have one or two skills (if team have less than 4 players).

(+1)

I think that forcing each player to have a role would be awful, as an option (not forced for all multiplayer) it would be interesting though.