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wheres...

A topic by Linkad24 created Aug 08, 2017 Views: 803 Replies: 1
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wheres the crafting table? PLZ HELP MEE!!!!!

(2 edits) (+1)

Please don't post like 9 different topics on the same question/topic......

The crafting table, when you start, is where the grips are located. or rather "Workbench" it looks like pretty much any run of the mill Workbench That I've seen IRL, at least.

Tool parts only combine if they're on or've been recently on the bench.

Further description of the bench includes

separate shelf- Lantern, some guards (at start)

3 smaller cubbies on the backboard of the workbench

3 "Small" cubbies to the left side of it.

a cloth draped over the "collision zone" of the table - The primary area that objects can and will combine at, is right on this surface here, The cubbies will not combine as they're far enough away from it, so you can store handles in all 6 of the cubbies for quick grab

The shelf underneath and the floor underneath the workbench/cloth also will not cause combining, and the pole grip spawns on the floor, The floor is a perfect location for quick access polegrips to be laid under.

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The Anvil, Forge, and smelter are through the doorway across from the Workbench

Ingots must be heated before placed on anvil

Heated ingots must be on the Anvil before you can select different types of tool heads to hammer out

you'll need about 6 hammer strikes at the beginning to obtain a heated head - after which, some heads have alternate models, striking them again will cycle through these, and renew the heated cycle

Dip in oil bucket to cool it off and then take it to the workbench to combine with correct parts

Some level of "correct parts" can be seen on the blueprint located near the greatsword display.

__________

1 heated ingot on anvil - Short blade (dagger/spear (polearm)) available for selection

2 heated ingots on anvil - Normal blade, Small hammer head, small axe head (1h sword, hammer, and axe, respectively  - however, polesword and polehammer/warhammer are also createable) (Warhammer is Polearm variant 2 display) (Polesword/Glaive is not displayed anywhere.) (Halberd/poleaxe does not exist yet.)

3 heated ingots on anvil - Large Blade, Large Hammer, Large axe OR pickaxe - - - Large blade and Large Hammer can both be used with a pole grip as well - All Polegrip combinations make "Polearm" and any one in specific can be made and sold to a customer asking for "Polearm" provided the metal matches the request. (I call them Spetum and Maul)

________________

You can disassemble items that you've found issue with in some form by taking them towards the anvil - once you're about forge distance away, simply dropping them while the cursor is over the anvil will allow you to hit them with your hammer, and break them into their individual parts.

However. This may not always be the case - In reality, You're supposed to place the item back on the anvil, and then smack it.

As long as it has recently been dropped/tossed at the anvil, or is touching the anvil - it can be smacked apart. - From there you can put the tool head on the forge and reheat it, or you can simply reassemble it with the same or different parts. Keeping in mind if the forge is running, and the head crosses it, it will gain a small % of heated, and not be recombinable until cooled off in the oil once more - even though it will still say "cooled"

Please

also go and delete the duplicate topic posts after you've read all this.

edit - I almost forgot

http://mlbs.slipcor.net/ download the last or second to last version of the MLB save game fixer - and run it while the game is closed

Once it is running - Tell it to reset Player Model, and/or Horse/wagon  - Player model will fix your other post's bug, off-model and character sheet, etc

Horse/wagon will reset the horse incase it freaked out.