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Woohoo, we finished the game! The last oart was frightening - such a short story is the only way we can consume horror I think - you don't have to decide to go back to it. We never go back ;).


However, we had another issue during this playthrough, I'm leaving it here in case you wanted to fix it. This time those strange sounds didn't stop when closing eyes for birthday cake - we had to endure them for the whole "party". Fortunately they were gone for the recorded tale and further.

And regarding lagginess, this time it happened again, when Bonbon show ed up near the TV and more or less stayed with us for the rest of the game.

Keep up the good work, we hope to see more such things from you, hopefully this time we won't be the ones on who the technical problems focused ;)

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Thanks for letting me know - and I'm glad you got there in the end.

Just to let you know, and anyone else reading this, I've been working on an update. The sounds you mention are actually the robots glitching out if they get trapped in corners, as well as causing noises, that could slow the game down too. The update will fix this. It will also fix the problem of balls getting stuck behind Bonbon, and rings bouncing out of the box.

I've decided not to implement chapters. After looking into it, I've realised that I would need to remake various things, and it's more time than I've got to spare. Also, I've not been able to replicate the other problems you mentioned, with events not seeming to trigger, so I'm going to have to leave those.

Thanks for playing, though, and for highlighting these issues. I'm glad you enjoyed it despite them.