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Thanks!

Yeah, FNAF:Purgatory has some difficult gameplay moments due to how the code is set up. I've (hopefully) fixed most of the animatronic behavior in the sequel: FNAF:Purgatory 2

I'll probably fix animatronic behavior in FNAF:Purgatory at a later point, probably after FNAF:Purgatory 2 is at version 1.0.0.