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It definitely seems to be quite an improvement in terms of usable screen real-estate :D

If your goal is to not hinder the unlocking of words, it might not be a bad idea to remove the 'visible' constraint on unlocking them since they are currently almost always off screen.

Also, I think this is a bug, but everytime I refresh, it seems like the game thinks I have zero unlocked words and they pop off until I've collected them all again (which is a bit distracting also :P)

The animation of words every time you start the game made sense when there were 3-4 languages, but with 12 I can see how it's becoming too much. It's fixed now.