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(+4)

Wonderfully well made with great art and good gameplay.

Although,
I'm really not a fan of how quickly the skeletons bombard my NPCs and kill them off. 

I've tried fending off the skeletons myself so they'd stay away from my NPCs, but it only worked for two nights. The bow is extraordinarily slow and each night has about 10(?) skeletons with it taking about 6 hits to only kill one. Both my female and male foxes ended up dying for good (Despite having houses) and there was presumably nothing I could do to get them back, leaving me to restart again. 

The concept is really good, the building and  general mechanics are fun, and the sex scenes are really hot (sadly there's only two from what I saw), but the nights at the beginning of the game are just too difficult for the NPCs. I heard of a leveling up system for the NPCs but I'm unsure of how to do that. 

Not to mention, despite setting the days for 10 minutes it still feels much too short to prepare for the night.

(+1)

Oh, and it would be nice if you could make your npcs have sex with other npcs, or maybe have some kind of gang-bang as a group heal.

(+1)

Thank you for your feedback!!! I'm currently improving the game and adding more content :3 It'll be way easier in the next release!

(+1)

And thank you for your response, I 'completed' the game. With 37 units and almost everything unlocked, though I gotta say, without a story or anything, why make it end? It seems like it'd be an endless grind-ish game. Although with a lot of units the game becomes a cakewalk, (also the risk of running out of materials) and with no saving I could see why.

(+1)

Right now a few units (dogs and berserkers) and the boss are missing UwU Plus a few more things will encourage exploration (NPCs, treasures, etc).