Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
(1 edit)

Wonderful! A simple but all the more effective (and affective) metaphor that felt made this medium in more than just the literal sense. I loved the physicalisation of the branches, the having to literally walk that mental path. I know it's a different myth, but it got me thinking about Wait For Me II from Hadestown. A perfect little game.