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(1 edit) (+1)

Thanks for the response! I definitely can't fault you for prioritizing, but it's really nice to hear that you plan on adding a lot of stuff back in over time!

Edit: To elaborate now that I've woken up a bit:

1. Huh, I learned something new today.  It seemed too consistent to be a mistake  but I'd never seen the word before.

2. Glad to hear it'll get fixed; Raven's my favorite~

3. At least that wasn't a bug. I'll elaborate on the "postgame" thing farther down.

4.  That does make sense... Maybe you could implement something so that you "move slower" while traveling in a group? So when you're alone scavenging or wandering, you can move five tiles, but when on a quest with an npc it's only four? That'd make sense mechanically without disrupting the things reliant on the four-tile movement system, I think.

5. Good to know! Not sure what all you have planned for crafting in the long run but you could definitely manage some fun stuff with it.

6. Wolf dick is definitely best dick. And yeah, can't blame you for being hesitant to go all in on something like that... I'd definitely recommend doing a full wolf transformation at some point though, if only because there's already two pieces of it implemented. And to be fair, TF is something that's perfectly doable to implement a bit at a time.  Like, the easiest next step would be making wolf dick achievable without starting with it, and a second stage to the fur TF already ingame, since I'm pretty sure that doesn't really come up in conversation currently... though a full pelt would, ideally.

7. I definitely agree here. Dialogue's important for connecting with characters, but also for lore and understanding the world. Currently though? I'm not sure what lightrot is, how/when it appeared, or if gheists are actual aliens or just a race derived from lightrot-mutated humans that gets referred to as "alien." There's a lot of world here, and a lot of interesting details, but very little greater context given to understand it in.

8. Yeah, I was surprised by the number of non-repeatable/limited-time scenes too. The "postgame" thought was mostly an "endgame sandbox" suggestion though; a way to access the scenes once you've hit the end of the game, even without context. Something like a... temporary "fix" for the fact that at the very end, you're locked out of nearly all sex scenes due to both the humans and gheists being unavailable.