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(2 edits) (+3)

Hey guys.  I'm relatively new and just found this nifty thread.  I'm a web developer(Angular) in my day job and moonlight as a game developer.  

I've been researching and tinkering with game engines for over 10 years now which really only resulted in a few different game prototypes.  I started out learning about the Quake3 source code when it became open source.  Later, I spent a great deal of time tinkering with the Torque Game Engine.  At this point, I've messed around with most of the major game engines including UE4, UDK, Unity,  Ogre3d, Neoaxis, CryEngine, Lumberyard, Rad3d, Blitz3d, PanardVision, Turbulenz, Esenthel, and a few others I can't remember right now.  I finally settled on using Godot3d and created a full demo of my first game, The Witch's Maze.  I uploaded a short demo of the game which can be found here: https://friendmaster2000.itch.io/the-witchs-maze check it out and tell me what you think.

Great to meet you guys.