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(1 edit)

Just viewed one of the player's videos on youtube about your game. I like the interactive parts and 3d-models especially the mirror-reflection at the starting room.

I'd adore if the drawers and cups would be more modelled in graphics, maybe the last object even filled with drinks or the player could grabbing/spilling/drinking it? Even the keyboard could at least show some random key, would be cool. Generally I like its textures than just the story, while moving around that room is a cool feature in-game.

The music sounds exciting/thrilling in a positive way in this room. The fleshlight's light looks nice in animation.

I think the mirror's animation would be cool just progressing if the player keeps looking into its reflection.

It's audio-effects sounds interesting, except the "evil" non-human one could be less noisy, especially if the player prefers to wear headphones or playing that game at night?

That "cellar" door also looks quite "glitched" e.g. referring to the door-knob even the door is opened. And some furnitures overlapping in graphics with other animations.

4 game's tags than up to 10 categories? I guess maybe it could get more focus if it gets more fitting terms added there?