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That is a ton of awesome feedback, thank you so much Winston!

Willowblade and I work together quite a bit. And Isometric was something that we've never tried. I think in the end it turned out really well. Willow did an excellent job creating the systems required to accommodate an isometric tileset.  As well as every other system in the game.  He even made me a tool within Godot to streamline tile placement. The guy is a beast. xD

Isabella did 100% of all the sounds and music you hear in the game this Jam, and she really nailed it. It was our first time working with her but she is veeery talented! She actually worked on 2 games in 1 Jam! Used her time brilliantly and was incredibly professional and fun.

I'm really proud of the game we made. We could have made a more intricate sort of combat skill system, but honestly- we shouldn't have been able to fit as much as we already ended up fitting in lol.

At any rate, thanks for playing! ^^