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(+2)

It took me a bit to realize it was a ladybug, the way it rotates with the movement is quite convincing with a character of this type. You got a nice aesthetic pack, everything looks consistent. I got close to finishing the second level twice but couldnt, are there more levels?
I see it with potential as a speedrunning game, if you keep working on it. Things like a "bug sense" as an arrow pointing to the portal would be nice, working as a reverse compass. The idea you said of starting with a lot of instruments in the music and then decreasing them, as if life was dripping away, is very nice. I like it :)

(+2)

Thanks for playing. We're glad you like the artwork, as we haven't done much before. There are only 2 levels but the second one is way too hard (we haven't seen any one beat the second level yet!)  and should have easier levels in between the first and second. Bug sense is a good idea to help the player reach the portal in a thematic way. A timer for each level would be cool so that you could beat previous times, and a map after you have beat the level so you can plan a route thanks for the suggestion. We're thrilled that you enjoyed the music timer, it could become a lot better with more time and a visual indicator. Thanks for taking the time to make suggestions! :)