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Something's up for the arcade mode after the update. Unless you meant to make it way harder it seems like there are some cases where it drops two cards when it means to drop one/maybe keybinding isnt resetting the card drop timer because my cards are coming in so fast by only level 8 that its difficult to see which ones I even have

Also with adding the new mode next might be that pause screen because i currently have to refresh the whole page to switch modes

LOVE the puzzle mode system. Very handy. It does take some of the challenge away but it more obviously shows that it gets very difficult in the late 2700s scores for the current map because you run out of room. On arcade I was trying to minimize mistakes to see if I could still get more but currently the way I think the top score was made was being very good at not making mistakes and not losing any health until that point and building their pieces optimally better than I currently am, but the map does get really cramped at that point lol

The puzzle mode is also missing a more complete "end" because currently you just cant place anymore pieces and you just refresh lol

Ending: for now it was just a sandbox test, I will use this to build a given challenge, and have a build-path with per-level-up decisions (e.g. buy piece/lose something/expand map).
Refresh: You have a little cross on the top-right corner to go back to the main menu.

Thank you as always for being so reactive :D, if you have anything you consider would improve the game, I am eager to read about it.

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It's just honestly really cool to be able to see these updates come out and what new stuff has been added and it feels like in a small bit I'm part of it lol. I'm very excited to see puzzle mode grow and new challenges being added in. I keep thinking about that campaign mode and I almost don't want to suggest things for it because I kind of want to be surprised when it comes out.

(+1)

Well, you certainly are part of the process! It also makes me absurdly happy when people explicitly enjoy my jam games, and the fact that you and others continue playing is what makes me continue the project.
So, thanks again!

Done in this hotfix. Again, thanks!

Good catch! I added a hotfix. Last night's patch was a bit rushed, I will start spacing the patches a bit more.