Week 6 Feedback:
General:
Didn't dig into the individual builds as the Demo level seems to give me everything I need to see right now! A perfect little vertical slice of gameplay. Very neatly put together.
Standout issue is that the "speed boost powerup", while used well in the level, isn't given a sensible placeholder that communicates its purpose to the player, nor does it having been picked up show any indication on the player. The former is a breakdown in communication that prevents the player completing the puzzle without direction, the latter is outright missing functionality!
With both those things solved this would be a perfect little setup for ending preproduction.