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Thanks for checking out my game!

Hmm, the levels are designed so you shouldn't need to look up to interact that much, but I'll increase the range of motion in the next build to feel less restrictive.
There's two issues with the movement right now: you can get briefly stuck in walls pretty often and the visual bug makes it hard to see where you're going. I'm curious if your issue was a different one.

I was unable to get past the purple door because it was unclear what to do, and for some reason it seemed like I got stuck often