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Made the basic background design. It's a sort of dark-forest theme, with the cells randomly choosing between 3 textures.

The move overlay has been fixed. Earlier, enemies didn't block the player's movable tiles. Now, the game searches for a valid path to those tiles.

I'm also in the process of implementing the FEAR bar graphically.

Not too shabby, if I can say so myself :P

The longer enemies stay on board, the more they contribute to FEAR (red box)

Also working on movement modifiers and crossbow system, to make gameplay more entertaining.

Still no sound. Should probably see to that.