Yeah in all comments I can see that unfair enemies spawn was a total problem and the ambiguity of the goal hurt the gameplay.
I'm really proud of my arrow, it was something build fom scratch taking inspiration from the attack of Noctus in FFXV.
Thank you so much for Playing and Testing. I'm glad you like the feeling of the teleportation and of course, I'll work on those notes to take this core to another level :D