Okay sounds legit. And I also noticed the building's damage (as fire "icons") seem to be quite on a similar position only. How about adding them in random sections or also as differing in graphics e.g. black bullet-holes or grenades damaging it bit different in that case, etc.
I like how the parachutes fly upwards than sinking, just when thinking of gravity and if the armyguy being hit and his parachute being left. I'd expect to see it sink to the floor and vanish on its way there or slightly when touching the surface?