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May 15th: v0.2.3 Is Live!

First off, thank you all so much for the enthusiastic response to Don't Spill Your Coffee! This is miles beyond the attention we thought we would ever get and we have laughed at so many of the videos everybody is posting. We're now motivated to push out bigger and better releases! But first, some steps had to be taken to stabilize the code beyond Game Jam code quality. There's still a lot of foundational work to be done before more feature-rich updates get pushed out, but I've addressed some of the more jarring issues that I've seen in various videos:

  • The first time the first door sensor is activated, the game should no longer hang for a second or so.
  • The coffee stains should no longer clip through the ground (especially at the second camera angle).
  • Fixed a bug where the levels would repeatedly skip automatically when moving around the turnstile in the score screen.
  • Various performance optimizations and stabilization.

Thanks again!

/Jared, Jon and Mike.