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The sound design is just amazing, but game design could improve for example the game gets challenging enough only when you collect score 40, then teleporting mechanic is actually sometimes needed. Also maybe this game wouldn't even have walking and you were a very slippery slime and could just shoot slime balls to teleport and thats your only movement option. Also flying enemies could use pathfinding and not just go through walls(Brackeys has a tutorial on that). Also it's frustrating that enemies sometimes spawn on you. Overall I had so much fun playing this game(I adore platformers). Overall I know my feedback is a bit negative, but I'm just trying to help you to improve by pointing out as much flaws as possible)

Nothing 'negative' at all, glad to read your opinion and comments :D

Yeah, I could play with the player mechanics and get simpler to put more importance on Teleportation, a good idea with the slime it's a good concept.  For the Jam and in order of my skills I make super simple enemies and difficulty progression gets harder every 10 points.
I will work on smarter enemies, better enemies spawning, and a clear main goal ;)

Thanks for playing, it will improve :)