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I didn't find much use of the weapons, other than the 3 shot arrow. In other words, if I want to make sure I get enough points and survive longer, then I wouldn't include swords or even daggers in the game since I would be an easy target for the enemies. Plus, I can't move around and attack freely on my own, since it's an auto-runner.

About the teleportation: During my play through, and for almost two minutes or so, I didn't even need to use it to escape enemies or loot from chests. Which is kind of a problem, when it seems that your main mechanic is to teleport around the game (if I'm understanding this correctly). Until I come across a wall blocking the path, and teleport through it, my player model gets stuck and I have to teleport again.

One thing I found annoying was I had to scroll down a few times, to make sure my meter didn't go down too much.

Lastly, I'm not sure why the music wasn't set on a loop. It felt awkward just playing through the game when the only source of audio was a one minute track.

One a more positive note, the artwork (characters and environment) does look nice. And even though it wasn't set on a loop, I did enjoy the music.

Keep up the good work though!

(+1)

Thanks so much for such a honest and long feedback. I have added some melee weapons to support more interesting playstyles with a high risk high reward system, because you kill enemies with melee weapons faster.

Also for the thing that you can just play the game doing nothing, if you do so, you'll get much lower score, because killing enemies gives you much higher score than just moving, but if I develop the game more, I 'll probably add some kind of traps on the ground so you have to teleport through them.

I have no idea how I didn't notice that music doesn't loop. Which platform where you playing on? Thanks again for taking the effort and helping others improve

Some sort of traps, like platforms or tiles marked on the ground that set off spikes or spears, would be great for this.

I played this on a browser (Firefox), on my computer. Maybe if I played it on my phone or use Chrome, then the music would still be playing? If that's the case then I'm not sure why that issue exists.