I didn't find much use of the weapons, other than the 3 shot arrow. In other words, if I want to make sure I get enough points and survive longer, then I wouldn't include swords or even daggers in the game since I would be an easy target for the enemies. Plus, I can't move around and attack freely on my own, since it's an auto-runner.
About the teleportation: During my play through, and for almost two minutes or so, I didn't even need to use it to escape enemies or loot from chests. Which is kind of a problem, when it seems that your main mechanic is to teleport around the game (if I'm understanding this correctly). Until I come across a wall blocking the path, and teleport through it, my player model gets stuck and I have to teleport again.
One thing I found annoying was I had to scroll down a few times, to make sure my meter didn't go down too much.
Lastly, I'm not sure why the music wasn't set on a loop. It felt awkward just playing through the game when the only source of audio was a one minute track.
One a more positive note, the artwork (characters and environment) does look nice. And even though it wasn't set on a loop, I did enjoy the music.
Keep up the good work though!