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(1 edit)

This game looks cool, while when cliching on itch's "start"-button (run), it just shows a blue hoverable button and background, it's clickable while I was expecting more graphics or at least text there yet?

I like the method of skipping to the game, with no intro like a tutorial or mass-texts. Also the controls and way of progressing sounds innovative, probably because of bubbles floating to the air to its top xD

Ever thought of click+holding your pointer will affect the bubbles size? Or optionally its duration before it will pop or just single short clicks sending some tiny bubbles, etc.?

How about colourful bubbles, would be like my second thought while the game itself looking awesome and my suggestions would be just hints which could additionally get it appear more unique :-)

My tested device being btw a windows8.1-laptop with basilisk-browser. The game slightly seem to get rid of the itch's button and comments when being in-game. Maybe the itch-fullscreen/mode-button could possibly solve this issue somehow?

(+1)

Hi,

I wasn't expecting a review for this game anymore so...its kind of surprising.

This is my first finished game i made so i published this pretty fast..

You said interesting things and i am glad you think it has potential in some ways.

It is a game that can grow but even back then i didnt really know where i wanted to go with it...so i kept it very simple altough i loved the concept of floating bubbels as sort of weapon.

Now i read your comment i might revisit the code again and see if i can improve on a few things.

I already made a full screen button when playing so hopefully you will play the game better.

Thanks for the feedback.