Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

you forgot something about the .2 that you have to also somehow change the sprites, lol

(and what type of variable? enum? if so, i need to know what folder you make your enums.)

states and animations are in the enum,
for super you would literally just add 'superform = 0' to the create event.
i suggest you start reading up on this GameMaker Studio 2 Language Reference

Very simple. (sorry i didnt get notified of this one for some reason)