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you forgot something about the .2 that you have to also somehow change the sprites, lol

(and what type of variable? enum? if so, i need to know what folder you make your enums.)

states and animations are in the enum,
for super you would literally just add 'superform = 0' to the create event.
i suggest you start reading up on this GameMaker Studio 2 Language Reference

Very simple. (sorry i didnt get notified of this one for some reason)