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(Edited 2 times)

This was an enjoyable experience.

  • The game is very pretty to look at. The art style is simple yet clean, and successfully adds depth to objects.
  • The puzzles can give a player pause, yet not to the point of frustration.
  • Nothing is trying to kill you, yet the feeling of unease is there.
  • There are a number of bugs, and the controls can be a little stiff -- especially when jumping -- yet for the most part these do not distract from the experience.

About the problem with using K&M, I can think of two solutions: 

  • Adding a sensitivity slider.
  • Allowing the player to switch between the two camera modes by pressing a button rather than holding it. "Reset camera" is this second mode I'm talking about. While its purpose is only to center the camera, it would work as a second camera mode, since it would allow the player to turn with the mouse rather than the WASD keys.