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Closed without killing the bird. I feel like compassion was just keeping it company for a while and feeling for it. Seeing some comments here about how it's wrong to put the player in the position where the only  option is violence but I think it's important to remember (in the world of video games where violence is often the main tool we're given to interact with the world given to us) that there's always another option - no one can force you to do anything. (Of course you're not going to spend $60 on a AAA title like GTA only to turn it off when you're given a gun, but this is different.) Though  I was honestly tempted to kill the bird because I often play out games to see multiple endings,  I couldn't do it. I wonder if I made the right choice?

Reminds me of a baby squirrel my boyfriend and I tried to save. I cried a lot when it died, it was so small and fragile. I hope that we were able to comfort it in its last moments - we only had it for an hour or two. That might be anthropomorphizing a bit, but we found it on the sidewalk and brought it inside and kept it warm in a washcloth. The thing is, most people would probably not have tried to help, and I understand - it hurts a lot to get invested even a little. It's easier to look away.

If this were real life I might have tried to take the bird home in a shoebox. But that wasn't an option, so I closed the game when I was done clicking the flowers. I understand that you're put in a position where you want to do *something* for the bird, but if you don't like the options given to you, you don't have to take them.