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(1 edit)

The release of version 0.5.5 is not going to happen because of the issue with Apple code notarization. It looks like this is may be a result of internal libraries as the notarization process that is failing is the same. So in an effort to resolve this a new version of Unity is going to be tried. Because of this hurdle, an effort to start researching Windows builds and requirements there will be pursued as well.


Happy New Year!