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Dope effects, crazy that this was done in GLES2! Also, how did you create the sky in the background?

Hello!

I published graphic shaders from this demo, link https://www.shadertoy.com/view/WtdcW4 there in buffer CubeA shader that I used to generate sky.

Also, ~1-week later il publish Panorama-tool(application with UI) to make some simple panoramas, there also il include something like this panorama. Il publish it on my github https://github.com/danilw/godot-utils-and-other

Awesome, will check it out!