Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Premature evaluation

A topic by ゲネシス Studio created Dec 13, 2020 Views: 195 Replies: 2
Viewing posts 1 to 3
HostSubmitted (1 edit)

This is a list of my (and my teams) thoughts about your games. Please don´t feel attacked, because these are our thoughts, and don´t mean to attack you. See it rather as feedback.

Tracing (Jungwoo Yom)

  • The game has quiet  good mechanics and isn´t too cluttered, but we also saw the last point as a contra-argument. Add some more details to your game, and your chances to win some more awards will increase!

Advanced Location (maeiism)

  • The same as we said before about tracing. But you have to answer us a question. Is your game realy a game, or an UE asset? We just watched the YT Video, and it didn´t seemed to us, as it´s a game.

Glory´s Fools (AGGroAzteca)

  • I have to out me as a big rpg fan, and your story, but also the graphics flashed me! It´s different from the two games above, so i can´t really compare them. The only point, which i could mention as negative, is that the game resolution is more than not up-to-date. Well, there are some people that like this kind of resolution, so i can´t judge the game by it´s look.
Submitted

Thanks for the honest evaluation! that's just what I needed :-)

I'll keep that in mind for next update and my future project!

Submitted

Thank you so much for this feedback. And yeah, the retro resolution was a decision made for my creative vision but I understand if it is a barrier for some people. I hope you enjoyed it!