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(3 edits)

#5
This post also builds upon the Inventory system from the previous post. I thought about reducing the frequency of posts and combining a few developments together to help make the process more interesting(no worries, I would not decrease the quality but rather increase it. This post is about, well, here is the video.


So, as you might have seen in the video. The bug from the previous post has been fixed. Originally I was only going to include this much in this post but that's way too less! So, part 2 of the video, was supposed to be a trilogy, with the third, being the chosen one to end it all, alone, once and forever. By now you might have been able to guess what the previous line was for, if I am not wrong, you were not able to guess, hehe. It was as usual a line meant to sound dramatic, ha. I should just stop trying to be humorous when I am this bad at it. So, the point is that now I can use the items I collect as well, by use I mean to basically just remove it from the inventory, at least till now that is the only thing that happens. But it will be expanded in the coming posts. 
No one seems to be reading the devlogs, it hurts, here, in the chest, at the center, at the heart, just kidding but, it really does. Hope someone will show this lost-lamb genius the path to gaining some audience. Oops, I just let out the true objective of this devlog, hehe.

♦ Mechanics- I am not going to write it as it justs makes the post longer(though today it is quite long already) and I do not feel it is useful either.

♦ I hope, really hope, anyone(if there is someone) reading this, is finding it enjoyable and is going to continue to follow it(and make to sure increase the views, hehe).