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(+1)

This looks incredible but could you please compile an off-line version of the tool and also output/save the configuration to a named file so we can replay the data easily from a file? JSON or some simple text format would be fine. It's not convenient at all to run this tool from the web each time and write down (?) selected data. That will be very frustrating for designing multiple faces for a game.

(2 edits) (+1)

Hey mate, thank you and fair points. 

I'll update the project within the next 24 hours to include an offline version - with at the very least some form of text box or output you can use to easily save the configurations (if you intend to make a lot at once). 

Update : The files now contain an offline version with a text box that lists the assets in use. In the near future this text box will work both ways so you can load previous formations back into it.  

(+1)

Thanks! Wow that tool is very useful now. If you pack all the graphics into a Unity Atlas and use string parsing to identify the correct sprite from your text list, you can easily assemble the face from the text description. Notable you have to assemble the animations yourself in advance for the eyes and mouth. I have been looking for something along these lines for a while, it's terrific content! Is a female pack planned for it at the same price?

(1 edit) (+1)

My pleasure :)

Female pack will be the same deal. Should be up within a week or so!