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** You and your team are awesome! I didn't include any critique in my video; it is the original gameplay and commentary, edited to enhance the comedic elements of the session. Very much looking forward to future updates! Discussion is below video **

> Here are some possible glitches/oddities I noticed during gameplay:

1) Handwritten notes read differently from table to pick-up (example @ 5:12)...

2) Saiko's character will sometimes vanish and reappear out of thin air either directly behind or in close proximity of the player (example @ 29:40 and 30:07)...

3) Normal difficulty: admittedly, trying to win the game is made all the more exciting because of how hard it is to hide from Saiko yet still, it does feel at times that Saiko has supernatural abilities of detecting the player any and everywhere...

> A possible future implementation for the game: 

1) It would be amazing if there were weapons, tools, or random objects the player could pick up and use to defend themselves rather than resorting to the "run and hide" technique at all times. 

2) A mechanic in the game that allows the player to trick or distract Saiko (example: loud school alarm/bell system that incapacitates Saiko temporarily)

> Things I loved about this game: 

1) SAIKO'S AI: It's great! Her being regretful and apologetic to the player and gifting them medicine was a great idea; being able to break windows

2) Saiko's glowing red eyes ۞◡۞

I'm not the developer, but I have played and experimented with this game a lot. She doesn't vanish and reappear out of thin air. If it feels like it, then it is because she was there to begin with. She is SUPER fast when she is near you and wants to go right behind you. Those 2 seconds you looked away from her? She doesn't waste that opportunity. I have done a lot of experiments on that lol. If you want to prevent her from appearing right behind you, keep an eye out for her at all times.

It may feel like it, but she doesn't have supernatural abilities of detecting the player. If you know how to avoid her, you can. Though I must admit it is more difficult than ever before to avoid her for several minutes when she finds you the first time lol. I kind of hope the developers implement some kind of way to lose her, as she is far more difficult to get rid of now. The "get out of her line of sight then distract her by closing a door somewhere" strategy doesn't seem to work anymore, or at least not as well as it used to.

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Reply is much appreciated! Thank ya ~

It's been about a week since I played the game but I have learned a few new things since then, one of them being that the medicine she gives to you while seeming apologetic and sincere is actually poison and the other being that yeah, undeniably, she is SUPER fast. I figured her playful giggling was because she was really close to you without you knowing it. The part around 29:40 is when I seriously thought she vanished but nope, she darted behind me (couldn't even hear her footsteps)!  

Hey, I hope you don't mind that I glanced at your profile {◑.◑}

Lire seems very interesting and the fact that it has been in development by one person for the past 3 years is pretty amazing. Should I give it a try?

Actually, the medicine she gives you isn't always poison. It can be 1 of 3 things: poison (like you said), sleeping drugs, and medicine that heals you 25 HP (on hard difficulty, can't rememer if it's more on easy/normal). The poison can obviously kill you, but the other 2 can't. Falling asleep with the sleeping drugs takes you to spawn room (which has been locked) where she is sleeping and you leave by finding the key. She looks cute asleep in my opinion so I recommend trying to get the sleeping drugs just once lol. She wakes up and starts chasing you when you unlock the door with the key.  I think I saw someone say the medicine she gives you has a 50% chance of being good, and 50% chance of it being bad, but I don't remember where that was. Maybe it was on discord? Can't remember, but the chance of it being bad isn't ridiculously high judging from my own experience with the game. I forgot to mention this in my previous reply, but don't run after stepping on glass. Wait or walk for a few seconds after stepping away from the glass. Running makes you take A LOT more damage than if you simply walked. It's actually possible to lose as little as 5 HP or so (IIRC) on highest difficulty if you just take it easy instead of rush. Contrary to what seems like popular belief, she is rarely so close to you that you can't afford to walk for a few seconds after stepping on glass rather than run. Running after stepping on it just because you are in the middle of a chase is a super common mistake from what I have seen, and a mistake that I want to end as it can really make one lose the gameplay lol.  

I haven't done much with my profile so I hope it didn't bore you lol. 

Lire is a pretty good indie horror game but it could use some refinement, though I suppose that is to be expected of a demo. I think you should give it a try. I won't spoil it, but the monster in the final puzzle area gave me major goosebumps I haven't felt since playing the horror game "DreadOut" years ago lol.