** You and your team are awesome! I didn't include any critique in my video; it is the original gameplay and commentary, edited to enhance the comedic elements of the session. Very much looking forward to future updates! Discussion is below video **
> Here are some possible glitches/oddities I noticed during gameplay:
1) Handwritten notes read differently from table to pick-up (example @ 5:12)...
2) Saiko's character will sometimes vanish and reappear out of thin air either directly behind or in close proximity of the player (example @ 29:40 and 30:07)...
3) Normal difficulty: admittedly, trying to win the game is made all the more exciting because of how hard it is to hide from Saiko yet still, it does feel at times that Saiko has supernatural abilities of detecting the player any and everywhere...
> A possible future implementation for the game:
1) It would be amazing if there were weapons, tools, or random objects the player could pick up and use to defend themselves rather than resorting to the "run and hide" technique at all times.
2) A mechanic in the game that allows the player to trick or distract Saiko (example: loud school alarm/bell system that incapacitates Saiko temporarily)
> Things I loved about this game:
1) SAIKO'S AI: It's great! Her being regretful and apologetic to the player and gifting them medicine was a great idea; being able to break windows
2) Saiko's glowing red eyes ۞◡۞