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Wow! I definitely could not tell that this was a first game, and were this released tomorrow, I would have no idea that it was made in just three days. I think that you could potentially control the difficulty of this if you made the lunges smaller/larger and the cooldown shorter/longer respectively, and perhaps increase the lunge size and cooldown period with each stage.  That's completely not required though, and the game was very fun to play. Great job!