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I really like and appreciate the concept of curating specifically hard to find / infrequently played games - very few games I've made myself have been played more than a handful of times (which I'm personally okay with), but there's a huge amount of really fantastic games with herculean amounts of effort put into them that have barely been noticed. I think that games could grow so much as an art form if we didn't look for just what we're expecting from games, and Steve Cook's work has undoubtedly helped with that, even in a small way.