Hello. i don't speak english so i hope google hasn't completely spoiled my review: D
I played your demo.
I found it very promising, The level design is well designed and I liked the idea of the player being able to choose alternative paths, the jumping mechanics are a little strange but it seems to be purposeful
all the skills I picked up during the game work very well, the coolest and the flower that gives the game the double jump :D
in relation to enemies I didn't find a way to get through the frogs without taking damage maybe there is a specific moment but I really couldn't find
some items that looked like wood are confusing, I really didn't understand why some broke and others didn't. maybe you can change the color to make it more evident which breaks and which does not break for the player
The game's initial menu is very simple and at first glance it didn't attract my attention I think you could rework in future versions your pixel art works very well during the game, mas acho que não foi tão interessante no menu inicial.
the battles against the bosses were very fun and difficult without a doubt were the parts I liked the most