Hey, thanks for letting me know. Sorry for the bad experience. Will check what's going on there and will provide fix as fast as I could.
Hey! Seems that I might found a bug in the engine itself since Windows builds are the only ones that seem to be affected by this. Anyway, since I couldn't track down the issue I implemented a mechanism that simply will skip the missions in a few frames. That should at least give the possibility to finish the game. Version 121 is the one with the fix.