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Actually, I used a proprietary language from GameMaker. Sorry I'm still not understanding your question though. Every object in a level exists and are never deactivated or anything like that. The window just acts as a camera/viewport of the level with a physics object attached. It's similar to a sidescrolling action game.

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Ok, I understand. The problem is that you used gamemaker while I use java! Anyway, thanks for the atention!

Also sub to my Channel!

https://youtube.com/channel/UCii3YKt-WH7IhRN9v3ZP15g


Edit: Yes i'm Brazilian

There are window controllers that exist for Java that you can use to achieve a similar effect. Java shouldn't be something that's limiting you.

Thanks! I'll try to find in YouTube some tutorials