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(+1)

I love this game! Great movement options and fascinating mechanics. xPhere’s description is spot-on: the upgrades are in your head, as you learn more and more.

A few minor issues:

  • I couldn’t make it full-screen on Windows. That would be really good, so I can stop accidentally clicking on the window frame instead.
  • Collision detection near walls is a bit dodgy, with my shots (or enemy shots) disappearing, and with spikes atop a wall hurting me when I’m on the side of the same wall.
  • An autofire option would be fantastic. I get that fast-clicking is probably intended to be part of the challenge, but I found it really hard to do—and I don’t have any particular problems or disabilities. Someone with joint pain, say, would be unable to enjoy this fantastic game. That’s why I suggest making autofire an option, preserving the challenge for those who want it but making it accessible to others, too.
(+1)

Hey, thank you! And wow, I never thought about the accessibility issues with the clicking. Personally I hate button mashing of any kind, I only made it this way because I needed the charged shot, so it wasn't actually about the challenge, it was more about the controls. Maybe I could have used the mouse wheel button? That's definitely something to consider the next game or on this one, if I decide to keep developing it. Thank you for playing it!