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(1 edit)

This game has some well-planned 3d animations for sure. The low poly art combined with the modular design of the levels are definitely a plus to it. But when playing, I didn't really experience the greed a lot. Oppositely, I was very fearful that those bulls will come at me in the "fear" level. I think instead of bulls, in the level of greed, you might wanna have a weaker animal running away from you in different directions, to make the player feels like they are a hungry predator or something.