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Very wise choice of visual style. These low-rez scenes are giving me thrills for no reason, and I'm afraid that things will pop up behind me when I'm opening the doors -- in fact, they did.
The game features an playable loop, an ending that makes sense, and several amazing puzzles. I love the perspective one! Maybe you wanna make some more that's more difficult when expanding this game, because it keeps the player's momentum.

Problems: The two letters in left/right rooms are the same! Also, it's hard for me to trigger the dialogues with the characters.

In the ending scene, the pink bear seemed to have turned into a scary look, but I could not see it very clearly because of the low pixels.

Looking forward to see your updates!